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The most recent 5 articles in this category will appear on the front page. Generally, everything on the website should get put into this category and then removed from it once it gets older.

Nine Exciting Features in the Foundry VTT V9 Stable Release

V9 Stable of Foundry VTT is here and it's major. In this article, we cover some of the new and updated features!

Truly Automated Animations

Learn how to create automated spell effects in this guide by Paulcheeba. "With the following macros, I will automatically place an animated WebM video (or static webp image) asset on the scene and a...

Cyberpunk Red on Foundry VTT

In this article, we'll be looking at the Cyberpunk Red Core system for Foundry VTT, brought to you by the CPR Dev Team. Cyberpunk is a science fiction role-playing game created by Mike Pondsmith and ...

Community Spotlight #7: Creating Content for Foundry with Blair’s Module Generator!

Blair, the talented coder behind the Scene Packer module, has come out with his latest enhancement: the Foundry VTT Module Generator. Let’s learn more about Blair and his project! You can follow...

Foundry VTT versions name change: Why and what you need to know.

The next version, named "version 9", takes the side of a simplified naming convention and aims to make everyone agree: the community of developers, users, and Foundry Gaming themselves. Let's see what...

Foundry Hub needs you!

As you may or may not have been noticed, there has been a drought of new articles recently here on Foundry Hub. This site is run by a handful of volunteers who put their time and effort into it to giv...