| Latest version | v3.0.8 |
|---|---|
| Minimum Core | |
| Compatible Core | |
| File size | 345.77 KB |
| Last updated | 7 months ago |
| Created | 3 years ago |
| Authors | |
| Languages |
English |
| Systems |
Pf1 |
| Project source | Project URL |
| License | License URL |
Provides a method in which to build your kinetic blasts like legos to alter them with composite blasts, infusions, and metakinesis.
Has support for automatically detecting class features based on the identifier at the bottom of the details tab for each item.
Relavant feats and class features will be autodetected as long as the `tag` starts with `feat_` or `classFeat_`.
As of v1.2, you can add custom infusions, utility talents, blasts, metakinesis, and feats in a compendium (in the module settings or actor config pages for versions prior to v3.0)
There is support for adding custom blasts, infusions, utility talents, metakinesis, and feats. Anything that isn't handled by default can be done with a Transform Function on the talent that has full access to the game context when ran.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: pf1-kineticist-enhancements or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.