Packages

Found 211 packages
module

Token Health

Created 18 Jun 2020

Updated 17 Sep 2022

Author token-health

Apply damage/healing with a few keystrokes to all selected or targeted tokens at once.
module

Initiative Double Click

Created 22 May 2021

Updated 16 Aug 2022

Authors Matheus Clemente, KaKaRoTo

A tiny module to allow double clicking the initiative value in the combat tracker to quickly modify it.  
module

Combat Booster: Turn Marker, Recent Actions and more

Created 18 Jul 2021

Updated 13 Mar 2023

Author theripper93

Combat Booster: Turn Marker, Recent Actions and more Before opening an issue read THIS Speed up your combat with Recent actions, …
module

Tactical Grid

Created 21 Feb 2023

Updated 24 Mar 2023

Author Aedif

Provides settings to limit the display of the grid to a specific distance within the currently selected/hovered-over placeable or Measuring …
module

Monk's Combat Details

Created 04 Mar 2023

Updated 04 Mar 2023

Author IronMonk

Monk's Combat Details A bunch of quality of life things to make running combat a little easier. Including turn notification, …
module

Monk's Bloodsplats

Created 04 Mar 2023

Updated 04 Mar 2023

Author IronMonk

Monk's Bloodsplats Display dead creatures as bloodsplats to keep the battlefield clear of tokens. Bloodsplats are generated randomly per creature …
module

Monk's Combat Marker

Created 04 Mar 2023

Updated 04 Mar 2023

Author IronMonk

Monk's Combat Marker Display an animated disc behind the token to indicate the current combatant's turn. You can customise the …
module

Mess - Moerills enhancing super-suit(e)

Created 18 Jun 2020

Updated 17 Dec 2020

Author Moerill

This module adds quite a few different features. Make sure to take a look at the modules link for a …
module

SWADE Macros

Created 18 Jun 2020

Updated 05 Jun 2022

Authors spacemandev, Nnayl, lipefl

# SWADE Macros Simple A set of useful macros for the SWADE system. Growing list, currently: ### Card Draw Macro …
module

Target Enhancements

Created 18 Jun 2020

Updated 22 Nov 2020

Author Eadorin

Customizes targeting. As a colorblind player/gm, having icons instead of indistinguishable colored dots makes for a much better experience.   …
module

Popcorn Initiative

Created 18 Jun 2020

Updated 16 Jan 2021

Author Richard Bellingham

This module implements elective action order initiative AKA Popcorn initiative AKA Balsera Initiative as used in games like Fate Core/Condensed …
module

Timed Event

Created 18 Jun 2020

Updated 17 Nov 2020

Author Richard Bellingham

A system agnostic module for setting up a reminder about an event to take place on a specific turn. Uses …