module

Multi Token Status

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Latest version1.4.0
Minimum Core10
Compatible Core12
Last updated2 months ago
Created1 year ago
Authors
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Systems All systems
Dependencies libWrapper
Project source Project URL
Changelog Changelog URL

Multi Token Status is a Foundry VTT module that allows you to add and remove token statuses on multiple tokens at once.

When adding a status to a token, that status will be added to all currently selected tokens.

Similarly, when removing a status from a token, that status will be removed from all currently selected tokens.

System Compatibility

Multi Token Status has been tested and verified working with the following systems...

  • Age of Sigmar: Soulbound (age-of-sigmar-soulbound)
  • Dungeons & Dragons v3.5 (D35E) *
  • Dungeons & Dragons 5th Edition (dnd5e)
  • Pathfinder 1st Edition (pf1) *
  • Simple Worldbuilding (worldbuilding)
  • Savage Worlds Adventure Edition (swade)

* Note that "Buffs" in D&D 3.5 and PF1e will only trigger for a single token

Unfortunately Pathfinder 2nd Edition is not currently supported as it handles token statuses very differently from core foundry. Other systems may work if they do not greatly alter the way token statuses work. Any extra extra buttons that get added the end of the status list (e.g. "Buffs" in D&D 3.5 / PF1e) may still only trigger for a single token at a time.

Module Compatibility

This module may not behave correctly with any other module that changes status effects, such as FoundryVTT Status Icon Counters.

DFred's Convenient Effects

This module is compatible with DFred's Convernient Effects, however you should prioritize this module over DFred's in the libWrapper settings. To do that, open the Settings in Foundy, then navigate to the libWrapper settings, then click the "libWrapper Settings Menu" button. In the "Unprioritized Packages" section, find and select "Multi Token Status" and then click the up arrow between the "Prioritized Packages" and "Unprioritized Packages". This will move Multi Token Status to the Prioritized Packages section. Click "Save", and then re-load the game when prompted.

Support Me

If you find this module useful and would like to offer your support, why not buy me a coffee (or a beer)?

Buy Me a Coffee at ko-fi.com

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