| Latest version | 0.7.1 |
|---|---|
| Minimum Core | |
| Compatible Core | |
| Last updated | 1 week ago |
| Created | 9 months ago |
| Authors |
|
| Languages |
English Português (Brasil) |
| Systems |
Dnd5e |
| Project source | Project URL |
| Report bugs | Bug tracker URL |
| Read-me | Readme URL |
A D&D 5e integration module for the BG3 Inspired HUD system. This module adapts the core HUD functionality for the D&D 5e system, providing token-specific HUD elements for abilities, spells, and effects with a design inspired by Baldur's Gate 3.
This module requires the bg3-hud-core module to function.
Coffee helps me stay up to 2am to write these modules. Thank you for the lack of sleep in advance!
I'm currently building my own TTRPG system, Chantry, which you can follow at patreon.com/ChantryVTTRPG. Don't worry, I'm not giving up on my other modules!
Support my work:
Check out my other module(s):
This module is an independent fan creation, drawing inspiration from the excellent UI/UX design of Baldur's Gate 3. Special thanks to:
This module is not affiliated with, endorsed by, or connected to Larian Studios, Wizards of the Coast, or Baldur's Gate 3.
For issues, bugs, or feature requests, please submit them via GitHub Issues.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: bg3-hud-dnd5e or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.