Packages

Found 51 packages
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DMDave - Unicorn Island

Created 09 Aug 2022

Updated 09 Aug 2022

Author DMDave

Unicorn Island is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 3, 5, 8, or 11. This module offers a general guideline on how to scale the adventure for each level. A famous big game hunter named Reginald Tolfree has opened a portal to the fabled Unicorn Island, where he intends to slaughter as many unicorns as possible. The characters must find Reginald and his band of hunters and put an end to his barbaric hunt.
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DMDave - Owlbear Wood

Created 17 Feb 2022

Updated 17 Feb 2022

Author DMDave

Owlbear Wood is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 1, 3, 5, or 8. This document offers details for each level and makes adjustments accordingly. The party is tasked with traveling into a deep forest crawling with beasts, bandits, and fey to hunt down an owlbear that has been attacking nearby people and livestock.
module
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DMDave - Mimic Museum

Created 25 Feb 2022

Updated 25 Feb 2022

Author DMDave

Mimic Museum is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 3, 5, 8, or 11. This document offers a general guideline on how to scale the adventure for each level. A group of mimics have turned a museum of priceless artifacts into their personal lair.
module
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DMDave - Oni Palace

Created 04 Mar 2022

Updated 04 Mar 2022

Author DMDave

Oni Palace is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 5, 8, 11, or 14. This document offers a general guideline on how to scale the adventure for each level. The characters infiltrate a martial arts sect to confront its leader only to realize that this leader has been replaced by a dangerous oni.
module
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DMDave - Sphinx Pyramid

Created 25 Mar 2022

Updated 28 Mar 2022

Author DMDave

Sphinx Pyramid is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 8, 11, 14, or 17. This document offers a general guideline on how to scale the adventure for each level. A vast collection of tomes, scrolls, and books has been locked away deep beneath a pyramid and is being guarded by a sphinx. The characters, in need of some knowledge contained in this library, need to brave the traps of the tomb and solve the riddles of the sphinx before they can find an answer to their question.
module
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DMDave - Revenant Ghost Ship

Created 25 Mar 2022

Updated 25 Mar 2022

Author DMDave

Revenant Ghost Ship is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 3, 5, 8, or 11. This module offers a general guideline on how to scale the adventure for each level. A pirate ship has been cursed to sail the oceans for eternity, unable to take revenge on the one that betrayed the crew. The characters board the ship as it lies ashore and confront its undead sailors until they come face to face with the revenant captain.
module
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DMDave - Shadow Hotel

Created 09 Aug 2022

Updated 09 Aug 2022

Author DMDave

Shadow Hotel is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 3, 5, 8, or 11. This module offers a general guideline on how to scale the adventure for each level. The Breakwater Tavern was once a promising roadside inn for weary travelers—that is until the proprietor decided to ax-murder all of her guests. Now, boarded up and abandoned, there's nothing in that place but darkness. The characters must enter the tavern and cleanse it of its corruption.
module
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DMDave - Rust Monster Mine

Created 09 Aug 2022

Updated 09 Aug 2022

Author DMDave

Rust Monster Mine is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 3, 5, 8, or 11. This document offers a general guideline on how to scale the adventure for each level. A newly excavated mine has attracted a number of rust monsters who've begun to feast on its riches. The characters must enter the mine and save all that sweet, sweet metal—they may even come out of it with a small business!
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DMDave - Salamander Forge

Created 09 Aug 2022

Updated 09 Aug 2022

Author DMDave

Salamander Forge is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 3, 5, 8, or 11. This module offers a general guideline on how to scale the adventure for each level. A sacred dwarven forge has been invaded by salamanders from the Elemental Plane of Fire. The characters must defeat the fiery foes to prevent them from using the forge's products for evil.
module
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DMDave - Enter Sandman

Created 09 Aug 2022

Updated 09 Aug 2022

Author DMDave

Enter Sandman is a Fifth Edition fantasy/horror adventure designed for a party of three to five characters of 4th to 6th level. A pair of wealthy siblings hire the characters to investigate why their father uncharacteristically donated all of his wealth to a local charity. The characters' investigation eventually leads them to the local sanitarium. There, they discover a vengeful orderly and her mind-influencing elemental servant.
module
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DMDave - Shrine of the Emperor of Bones

Created 11 Aug 2022

Updated 11 Aug 2022

Author DMDave

Shrine of the Emperor of Bones is a Fifth Edition adventure designed for four to five players of 1st to 2nd level, or of 5th to 7th level. This adventure is setting agnostic, meaning that you can easily place the adventure into any campaign setting or environment of your choice. Ideally, the shrine is hidden in a tropical environment such as a jungle or even under a town or city where water would easily flood its chambers. The Foundry version contains all the scenes, actors, journal entries, and items you need to run the adventure.
module
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DMDave - Troll Bridge

Created 09 Aug 2022

Updated 09 Aug 2022

Author DMDave

Troll Bridge is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 3, 5, 8, or 11. This module offers a general guideline on how to scale the adventure for each level. The troll Zulgeteb and his minions have taken residence in caves underneath a bridge on an important trade route and use their position to ambush merchants and travelers. If the characters want to ensure that the road is safe once more, they must brave the traps and enemies within the caverns until they encounter Zulgeteb himself.