module
Premium content

DMDave - Sphinx Pyramid

Endorsements
0
Installs
0.03%
Comments
0
Latest version1.0.1
Minimum Core0.8.2
Compatible Core9
Last updated4 months ago
Created4 months ago
Authors
Languages
Systems Dnd5e
Project source Project URL

Dungeons & Lairs #35: Sphinx Pyramid

By DMDave and Tom Cartos

Need to set up a session and have little time? Drop this in for play at levels 8, 11, 14, or 17!

Sphinx Pyramid is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 8, 11, 14, or 17. This module offers a general guideline on how to scale the adventure for each level. A vast collection of tomes, scrolls, and books has been locked away deep beneath a pyramid and is being guarded by a sphinx. The characters, in need of some knowledge contained in this library, need to brave the traps of the tomb and solve the riddles of the sphinx before they can find an answer to their question.

As a plug-in adventure, the adventure content serves as drop-in material for game masters who wish to add a dungeon to a preexisting campaign or need a side quest. In this case, the party should have one main goal: find the answer to an important question. They might be looking for the location of a mighty weapon, a powerful villain's weakness, a demon's true name, a way to contact the gods, or any other piece of information that will aid them in their main goals. Alternatively, they might be searching for this ancient library to offer a scholar or mage access to it in exchange for a favor.

Background

Thousands of years ago, the great scholar Ya'amket amassed a vast collection of books, scrolls, and stone tablets in the most comprehensive library known to the world at that time. As he approached the end of his life, he decided to protect and preserve his repository for the generations to come. To do so, he created a library demiplane guarded by a sphinx and hid the entrance within his tomb. He filled his tomb with deadly traps and puzzles so that only the bravest and most intelligent people would be able to access the only entrance.

Many have passed the trials and accessed Ya'amket's library over the years. Now the party finds themselves in need of knowledge that can only be found within. Exactly what the party is looking for in the library depends on what works best as a plot device for your campaign.

Ya'amket's tomb (or so they say)
Contains vast knowledge tucked away

The strong of mind
and brave of deed
Will pass the trials and succeed

While those who search
For gold in vain
Will only find his deep disdain

Features

As a DMDave adventure, you can expect the following features and benefits:

  • Original Artwork. DMDave-brand products include their own original artwork for you to enjoy.
  • Professional Cartography. Tom Cartos maps bring life to every adventure location with remarkable attention to detail.
  • Endless Customization Options. Thanks to their adaptable nature, the Dungeons & Lairs adventures can fit into any campaign setting.
  • Lighting and Vision. Experience all of the awesomeness that is Foundry VTT with fully realized walls, lighting, and NPC vision.

Quick Guide

System: DnD 5E
Starting Level: 8, 11, 14, or 17
Length: One-Shot (1-2 session2)
Installation: Module

Subscribe
Notify of
0 Comments
Inline Feedbacks
View all comments
0
Would love your thoughts, please comment.x
()
x