| Latest version | 3.1 |
|---|---|
| Minimum Core | 11 |
| Compatible Core | 11 |
| Last updated | 2 years ago |
| Created | 2 years ago |
| Authors |
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| Languages |
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| Systems | All systems |
| Project source | Project URL |
| Read-me | Readme URL |
VoiceGen is a Foundry VTT V11 module that allows Game Masters (GMs) and players (they need to have permissions to create files and browse files) to generate and manage sounds, including speech and sound effects, associated with tokens on the map using text to speech. The module integrates with the ElevenLabs API to generate and play audio effects and manage them efficiently within the game.
This module requires integration with the ElevenLabs API https://elevenlabs.io/ to function properly. To use this module, you must have at least a free subscription to ElevenLabs. The subscription allows you to obtain the necessary API keys to access the service. Please visit the ElevenLabs Subscription Page to sign up for a subscription and to learn more about the different tiers available. Ensure that you properly configure your API keys in the module settings to enable full functionality.
/effect [a chant of witches in the forest] (10) chant.mp3
By writing a command like this, it will create it inside the effect folder (make sure a token is not selected or it will create it in the token folder).
After the creation, it will ask you if you want to place it on the scene and guide you with a config dialog and a crosshair for placement.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: voicegen or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.