| Latest version | 0.4.1 |
|---|---|
| Minimum Core | 9 |
| Compatible Core | 9 |
| File size | 0 B |
| Last updated | 4 years ago |
| Created | 5 years ago |
| Authors | |
| Languages |
English 日本語 |
| Systems | All systems |
| Dependencies |
Multilevel Tokens |
| Project source | Project URL |
Adds a way to control multiple scene elements (tokens, tiles, walls, and so on) as a single unit, so that they all move and rotate at once. This grouping of elements is referred to as a vehicle, but the concept is flexible and can be used for general automation, traps, or other mechanisms with moving parts.
Vehicles can be controlled directly, or remotely, using a special token assigned as a controller.
Vehicles are defined using Foundry's built in drawing tools. A new tab in the Drawing Configuration window for any rectangle, ellipse or polygon drawing is used to configure vehicle behaviour.




Follow the Project URL link for full usage instructions.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: vehicles-and-mechanisms or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.
Used this for moving bridges, door-puzzles, laser-traps, chariots and more. Easy to setup and one of my favorite modules.