module

Vehicles and Mechanisms

Endorsements
3
Installs
7.44%
Comments
1
Latest version0.4.0
Minimum Core0.8.6
Compatible Core0.8.8
File size151 B
Last updated1 month ago
Created10 months ago
Authors
Languages English
日本語
Systems All systems
Dependencies Multilevel Tokens
Project source Project URL

Adds a way to control multiple scene elements (tokens, tiles, walls, and so on) as a single unit, so that they all move and rotate at once. This grouping of elements is referred to as a vehicle, but the concept is flexible and can be used for general automation, traps, or other mechanisms with moving parts.

Vehicles can be controlled directly, or remotely, using a special token assigned as a controller.

Vehicles are defined using Foundry's built in drawing tools. A new tab in the Drawing Configuration window for any rectangle, ellipse or polygon drawing is used to configure vehicle behaviour.

Follow the Project URL link for full usage instructions.

Subscribe
Notify of
1 Comment
Inline Feedbacks
View all comments
Ravenknight
5 months ago

Used this for moving bridges, door-puzzles, laser-traps, chariots and more. Easy to setup and one of my favorite modules.

1
0
Would love your thoughts, please comment.x
()
x