module

Vehicles and Mechanisms

Endorsements
5
Installs
4.69%
Comments
1
Latest version0.4.1
Minimum Core9
Compatible Core9
File size0 B
Last updated2 years ago
Created3 years ago
Authors
Languages English
日本語
Systems All systems
Dependencies Multilevel Tokens
Project source Project URL

Adds a way to control multiple scene elements (tokens, tiles, walls, and so on) as a single unit, so that they all move and rotate at once. This grouping of elements is referred to as a vehicle, but the concept is flexible and can be used for general automation, traps, or other mechanisms with moving parts.

Vehicles can be controlled directly, or remotely, using a special token assigned as a controller.

Vehicles are defined using Foundry's built in drawing tools. A new tab in the Drawing Configuration window for any rectangle, ellipse or polygon drawing is used to configure vehicle behaviour.

Follow the Project URL link for full usage instructions.

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Ravenknight
3 years ago

Used this for moving bridges, door-puzzles, laser-traps, chariots and more. Easy to setup and one of my favorite modules.

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