| Latest version | 1.0.4 |
|---|---|
| Minimum Core | 9 |
| Compatible Core | 9 |
| File size | 0 B |
| Last updated | 4 years ago |
| Created | 5 years ago |
| Authors | |
| Languages |
|
| Systems | All systems |
| Dependencies |
libWrapper |
| Project source | Project URL |
Moudule Depcrecated use: Walled Templates instead.
Template Wall Collision module for Foundry VTT - Adds in collision for Area of Effect Templates with walls while on Square and Hex Maps. Calculation is determined by a ray cast from the templates origin square to the center of all tiles within range. If a wall intersects said ray, it will be considered to not collide with that square and so it will not be highlighted. Wall collision can either be toggled on individually through a templates options window. Or a new toggle button exists in the template panel that when active, will make all newly created templates have collision with walls. An offset value can be manually added in for powers that don't have origins that match the templates origin coordinates.

To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: template-wall-collision or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.