module

SWADE Sfx & Vfx Enchantments

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Latest version1.1.4
Minimum Core9
Compatible Core9
File size1.07 MB
Last updated2 years ago
Created2 years ago
Authors
Languages English
Spanish
Systems Swade
Dependencies FXMaster
Savage Worlds Adventure Edition
Project source Project URL

SWADE Sfx & Vfx Enchantments


Make your weapons, spells, items, etc. feel more real in your SWADE games in foundry VTT, with different effects, sounds and animations for each item, the "FxMaster" module is required to play the animations, the module is also compatible with the "Token Magic FX" module effects.


What can you do with this module

The module captures the moment in which the selected token makes an "action" roll for the item (shoot the weapon, cast the spell, etc.) and play animations, sound and/or effects (from "Token Magic FX" if you have that module installed)

When you edit and item (spell, gun, etc.) , a new tab called "Animation and Sound" appears, there you can do:

 

  • Associate an effect from the "Token Magic FX" module that will be executed on the token that has the item configured when the item action is executed (shoot the gun, cast the spell, etc.)
  • Associate an animation template (created in the settings) to play when the item action is executed (shoot the gun, cast the spell, etc.)
  • Associate a sound template (created in settings) to play when the item action is executed (shoot the gun, cast the spell, etc.)
  • Associate an effect from the "Token Magic FX" module that will be executed on the target selected when the item action is executed when the item action is executed (shoot the gun, cast the spell, etc.)
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