module

SmallWeather

Endorsements
0
Installs
0.28%
Comments
0
Latest version0.0.9
Minimum Core10
Compatible Core10
Last updated1 year ago
Created1 year ago
Authors
Languages English
Systems All systems
Project source Project URL
Report bugs Bug tracker URL
Read-me Readme URL
License License URL

Most weather generation models for RPGs suffer from conflict between simplicity leading to unrealistic results and complex implementation that requires research. Instead of creating yet another weather simulation, this module uses Mother Nature and online API for real world historical data from any past date (or even the current real world weather) from any place in the world. This mod allows the GM who uses SmallTime to show weather to their players.

Functions

This module fetches weather data from an online API, shows the current weather adding a drawer to SmallTime app and offer basic or advanced options for the GM.

app

Settings

Weather API Key
Default: blank
SmallWeather uses https://visualcrossing.com API in order to fetch weather data, so you must provide an API key to use the service. The API is free for 1000 queries per day, should be enough for most games. Keep in mind that if you want the module to change the weather hourly, then it will cost 24 queries per day; still enough for most games.

warn IMPORTANT: The API key is a group of 25 characters that look something like this J34LJCY3TUZRLZJEMHHJ3KTRE. You will find this API Key in your Visual-Crossing account details and it will link your account to SmallWeather. It is NOT the API Link found in the Visual-Crossing Query Builder.

visual-crossing-acc

Unit System
Default: Imperial/US
You can choose between Imperial or Metric.

Debug
Default: unchecked
Display console debug messages.

Weather API Configuration
Before using this setting you must provide the API key and save the game settings. Bellow I explain all the fields available.

settings

Basic Configuration

You can simply select a climate type and save changes to start using it. If you toggle to hourly instead of daily, the weather should change every in-game hour. The climate type will auto sync with your Simple Calendar configured season.

basic

If you hit preview you should see this:

basic_preview

Advanced Configuration

Here you can manually input a location, a date and a query length to have the data pulled from the API. With the same toggle Daily/Hourly as in the basic configuration.

advanced

If you hit preview, while in the advanced tab, you should see a table with dates you could pick to start to pull weather from:

advanced_preview

Dependencies

  1. SmallTime
  2. Simple Calendar

Known Issues

  • So far none.

Feedback

If you have suggestions or want to report a problem, you can create an issue here: Issues

Changelog

You can read the changelog here: CHANGELOG.md

Special Thanks

Peterson, roi007leaf, comrade Zhell for his help as usual and ApoApostolov for his great idea!

Donations

The module is totally free and will remain this way.
I am unemployed, though. So every little help counts.

ko-fi

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