Latest version | 0.2.0 |
---|---|
Minimum Core | 10 |
Compatible Core | 11 |
Last updated | 2 months ago |
Created | 6 months ago |
Authors | |
Languages |
|
Systems | All systems |
Project source | Project URL |
License | License URL |
This module integrates Pixels - The Electronic Dice (https://gamewithpixels.com) with Foundry Virtual Tabletop (https://foundryvtt.com). This integration is still experimental and will continue to improve over time.
To use this module you must have:
WebBluetooth
API (https://caniuse.com/web-bluetooth). The installed Foundry Virtual Tabletop application satisfies this browser requirement.Install the pixels
module from the Foundry Virtual Tabletop module installation menu. Also install the dependency module unfulfilled-rolls
which you will be automatically prompted to install. In your game World, activate both the pixels
and unfulfilled-rolls
modules. Once the module is installed and activated you can enable Pixels integration.
To enable the Pixels dice integration, navigate to the Settings sidebar, Configure Settings, and the Pixels tab. From here check the Enable Pixels Dice setting. You will be automatically prompted after this to configure your dice. You can return to this menu at any time to disable Pixels dice or change your Pixels configuration.
In the Pixels Electronic Dice Configuration menu you can click Add Pixel Dice to pair a new Pixel device with Foundry Virtual Tabletop. Once a die is paired it is eligible to be used for manual rolls or to fulfill system-generated rolls.
Due to a current limitation with WebBluetooth, your dice do not automatically re-connect each time you refresh your browser. A new Chrome feature can be enabled to allow automatic reconnection. To enable this feature you must visit chrome://flags in your Google Chrome browser and enable the Use the new permissions backend for Web Bluetooth setting. This is an optional step which can improve your user experience with Pixels devices. If your browser does not support this option, or you do not wish to enable it, you can manually pair each die at the start of your game session.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: pixels or copy its manifest URL:
And paste it to the input box at the bottom of your window.
You can install this package directly to your Forge account.
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