Latest version | 1.1.0 |
---|---|
Minimum Core | 11 |
Compatible Core | 11 |
Last updated | 10 months ago |
Created | 1 year ago |
Authors | |
Languages |
English |
Systems |
Dnd5e |
Project source | Project URL |
Read-me | Readme URL |
License | License URL |
Minion Manager is a module that automates the MCDM "Flee, Mortals!" minion rules. This includes:
- Overkill damage from melee and ranged weapons
- Minion group attacks
- Group-style initiative
These are all configurable through the module's settings.
You can right-click on actors to turn them into minions, and then right-click on their attacks to turn them into group attacks.
You can set this by right-clicking on the token HUD's "add to initiative" button to open the group initiative interface - clicking on a number within that UI moves all the selected tokens into that initiative group.
Reducing or deleting any characters of a group does not affect the combat tracker, unless all of them are deleted or marked as defeated.
You can buy the full MCDM book here:
https://shop.mcdmproductions.com/collections/flee-mortals-the-mcdm-monster-book
Or check out the preview packet for the minion rules here:
https://files.mcdmproductions.com/FleeMortals/FleeMortalsPreview.pdf
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: minionmanager or copy its manifest URL:
And paste it to the input box at the bottom of your window.
You can install this package directly to your Forge account.
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