Forien's Quest Log

Latest version0.7.9
Minimum Core0.8.6
Compatible Core9
Last updated6 months ago
Created2 years ago
Languages Deutsch
Português (Brasil)
Systems All systems
Project source Project URL
Report bugs Bug tracker URL
Read-me Readme URL
Changelog Changelog URL

A quest log system for players and game masters

At this time Forien's Quest Log is entering long term maintenance. No new features are planned, but continued support is guaranteed at this time.

The 0.7.9 release provides essential Foundry version 9 compatability, but the quest "document linking" feature needed to be disabled. For more information please refer to issue #6.

A significantly improved and new replacement / continuation module for the quest log is planned for later this year with a likely release in Q3 / ~June-August. There will be an easy upgrade path to this new module from FQL, so rest assured that your quest data will transfer over along with your knowledge on how to use FQL. To keep updated on availability of the new quest log or if you have any FQL questions please join the TyphonJS Discord server.

Watch the [relaunch / 0.7.3 sizzle reel (Kobold DM)] video.

Or check out the deep dive tutorial videos covering many features available that will make you a power user:

[Supported Systems: all]

[Supported Languages: Chinese, English, French, German, Japanese, Korean, Polish, Portuguese (Brazil), Spanish]


Please refer to Module's Wiki for full information on usage


  • Quest Log windows that lists all quests divided into In Progress, Completed and Failed tabs
  • Quest creator with WYSIWYG editors for description and GM notes
  • Quest Giver can be an Actor, Item, or Journal Note
  • Quest Splash Art
  • Objectives
  • Draggable Item rewards
  • Fully editable Quest Details window
  • Personal Quests
  • Quest Branching in the form of Sub Quests
  • Abstract Rewards
  • Hiding Tasks and Rewards
  • and more...


Issue / Enhancement Tracker

If you find any issues with Forien's Quest Log or have an enhancement idea please open an issue at the source code repository.

Contact / Current Developer / Maintainer

Michael Leahy aka TyphonJS is currently maintaining and adding new features to Forien's Quest Log. If you wish to contact me for any reason please reach out on Discord using my tag: MLeahy#4299 or join the TyphonJS Discord server.

Support (Historical)

The original author, Forien, is no longer actively maintaining FQL, but for historical correctness please visit: Foundry Workshop Patreon.

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1 year ago

This is the perfect tool to help remind your players what quests are available and what objectives they have yet to complete. I love being able to tell my players to check the quest log for details they may have forgotten and for opportunities they have available to them.

1 year ago

I’m sitting here angry-almost-to-tears at myself for not having installed this mod before, and that’s after only putting ONE quest into it!
Seriously GMs, get and use this mod. It’s so very flexible and powerful!

1 year ago

Love the mod and the options that come with it. One thing I would like to request is the option to have the party ability to edit the quest be off.

The players have already seen parts of quests and such I did not wish them to see, because of this issue. Sometimes, if you are making a quest with sub quests or a series of quest to tick that box.

Didn’t find any option to have it deselected as default

1 year ago
Reply to  Pecomica

Have you used the new version released yesterday afternoon? It completely changes the permissions behavior

1 year ago
Reply to  Corporat

I did an update check, as I saw the post on reddit and wanted to see how the changes were, but foundry had the latest version already (Did a mod update earlier in the day, or day before), and didn’t see that there was a different/updated version.
I’ll check again.

1 year ago

Love the recent update, nice that my player can’t see anything things i don’t want them to see :). Though it seems with the change I can no longer use a macro script QuestLog.render(true) to make it appear. was using it in combination with trigger happy for my landing screen. Is there a new way of launching via script?

Last edited 1 year ago by Tuhs
1 year ago
Reply to  Tuhs

I’d like to know too.

11 months ago
Reply to  Haleckson

Hi… The solution is'ForienQuestLog.Open.QuestLog');

4 months ago

A very nice tool that let’s me (and more importantly my players) keep track of quests and their current state. I personally don’t use it that much, but my players love it!

Would love your thoughts, please comment.x