system

Fabula Ultima (Unofficial)

Endorsements
2
Installs
0.7%
Comments
4
Latest version0.8.28b
Minimum Core10.291
Compatible Core11.315
File size0 B
Last updated3 months ago
Created6 months ago
Authors
Languages English
Français
Systems All systems
Project source Project URL
License License URL

A FoundryVTT System for playing Fabula Ultima, a TTJRPG by Emanuel Galletto and published by NEED GAMES!

Features

  • Player, NPC, and Companion sheets.
  • Status conditions for tokens that apply stat adjustments.
    • Automatic Crisis condition at half health.
  • Sheets for all item types (including Arcana).
  • Party sheet for handling group rolls and initiative.
  • Automatic calculations for the derived stats and resistances.

 

Disclaimer

This system and me are not affiliated with NEED GAMES! or Emanuele Galletto. This is merely a fan project to allow more people to play Fabula Ultima with Foundry and some automation. Links to support the creator can be found on my github page.

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theomund
5 months ago

Just found your build for FU and super keen to try it out. Quick question: what is the point of the Condition Symbols in the Charactersheet? I dont see any changes when the status is applied to a token, even though I can tell that dice rolls are affected

Doshy9
4 months ago

Hi there! Loving the module. Is there currently a way to manually alter the maximum hp of an actor? I’m going to run the starter set for my players and the pregen characters have higher max HPs than the automation allows? Perhaps I’m just missing something?
Thanks!

Doshy9
4 months ago

Hi there! I solved the max HP issue, but I was curious if there is a way to remove items from the ‘Items’ section on the Gear tab once they’ve been dragged there? Thanks!

Anthony
2 months ago

I just found this and it’s quite good looking! But the optional modules, challenge-tracker and lancer0initiative, won’t install. Apparently the links are bad? Please help, thank you!

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