module

Expedition Tracker

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Latest version2026.04.10
Minimum Core13
Compatible Core14.359
Last updated6 months ago
Created6 months ago
Authors
Languages English
Systems All systems
Project source Project URL

System Agnostic Expedition Tracker

This is a simple expedition tracker for Foundry VTT.  It allows a GM to create a new expedition, log the individual expedition turns to a Journal, and increment turns as the players perform actions.  The module includes two default expedition types - dungeons, which increment turns and have 6 turns in an hour, and Overland/Hexcrawl mode, which increments 6 watches per day of four hours each.

The GM can also create custom expedition increment types, as needed for various games.

The module can also optionally roll for wandering monsters automatically at a pre-determined interval.

There is also a timed effect tracker, that can be used to track pre-created effects in the module settings window, or custom effects at the time of effect creation.  Timed effects can be flagged as light sources and apply the basic light settings directly to a token on the active scene.  When the effect ends, the lighting effect will be removed from the character.

A simple module, my first, so if there's anything broken or ideas for enhancements, feel free to yell at me on git.  Hope someone other than me finds it useful :)

 

Version History

2026.04.04

  •  Initial Release

2026.04.10

  • Added support for the module to properly inherit the Light/Dark modes in foundry system settings.  CSS is the devil. (thanks to sjbehindthescreen on the OSE discord for the suggestion!)
  • Added optional announcements to chat when new effects are added to the effect tracker (thanks to sjbehindthescreen on the OSE discord for the suggestion!)
  • Added effect icons to chat cards (this was my own brilliant idea)

The default location of the tracker

Creating a new expedition



A New Expedition

 

Optional Journal Logging

Timed Effect Tracker

Light Source Applied


Looks like ol' Conan might be in for a bit of a surprise...

 

Effect Tracking as Turns iterate

 

Effect Ending

 

Future To-Do

  • Create a module setting for GM's to pre-create their preferred expedition types so it doesn't have to be repopulated each time
  • Probably fix things that come up in more testing as I use it
  • Add an optional Rest Reminder when creating a new expedition (thanks to Oldes Thyme on the OSE discord for the suggestion)
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