module

Cosmere Advanced Encounters

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Latest version1.3.1
Minimum Core13
Compatible Core13
Last updated6 months ago
Created8 months ago
Authors
Languages English
Systems Cosmere-rpg
Project source Project URL
Read-me Readme URL
License License URL

This is a module that will be updated to add combat-specific automations and enhancements which are too potentally videogamey for the main Cosmere RPG project.

Current Features

  • Adds an action tracker to each combatant in a combat, with each action type clickable for manual usage/restoration of actions/reactions
  • The action tracker resets on the start of every combatant's turn, on the start of every round, or never (configurable by setting)
  • Pulls actions used in the chat onto the combatant tracker for easy viewing (configurable by setting)
  • Can block or warn users when they're using more actions than that combatant has left (configurable by setting)
  • Can change the "Mark as Acted" button to "Activate Combatant", and use that functionality to set the combatant's turn (configurable by setting)
  • Conditions like Disoriented, Stunned, and Surprised now affect actions on a turn (configurable by setting)
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