module

Chris Sound Module

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Latest version1.1.0
Minimum Core
Compatible Core
Last updated1 month ago
Created7 months ago
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Systems All systems
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Overview

The Chris Sound Module is a Foundry VTT module designed to send and receive custom sound messages. This module allows a Game Master (GM) to play specific sounds for individual players, enhancing the immersive experience of your tabletop role-playing game.

Features

  • Play Sounds for Specific Players: Allows the GM to play a sound for a particular player without others hearing it.
  • Custom Notifications: Provides feedback and notifications on successful sound playback and any errors that occur.
  • Easy Integration: Simple to use with macros for quick execution.

Installation

  1. Download the latest release of the module.
  2. Activate the module in your World settings.

Usage

  1. Ensure the module is activated in the Module Settings.

  2. Create a macro to use the playSoundForPlayer function. This function takes three arguments: playerName, playlistName, and songName.

  3. Example macro:

    const playerName = "Player6"; // Player's name

    const playlistName = "Ambient Sounds"; // Playlist name

    const songName = "Tor"; // Song name

     

    playSoundForPlayer(playerName, playlistName, songName);

  4. Save the macro and add it to your hotbar.

  5. Execute the macro to play the sound for the specified player.

Troubleshooting

  • Ensure the player names, playlist names, and song names match exactly with those in your Foundry VTT setup.
  • Check the console logs for any error messages and follow the guidance provided to resolve them.
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