module

Triggered

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Latest version1.5.7
Minimum Core
Compatible Core
File size0 B
Last updated1 year ago
Created1 year ago
Authors
Languages
Systems All systems
Dependencies Sequencer
Project source Project URL
License License URL

Triggered!

A small system-agnostic FoundryVTT module designed to watch the chat log, and take an action. Triggered can (currently) watch for any outcome on a D20 roll taken by an actor, then either play a Sequencer animation or trigger a macro.

This project was inspired by a reddit post, showing off Persona 5 style crit animations on Natural 20s. Triggered has been designed to complete one task on my end - so no further updates are planned.

That said, if people are interested, please pass along any suggestions and I'll see what can be done!

Usage

Essentially, Triggered implements a flow of "When X does Y, do Z".

X can be any FoundryVTT actor. Y is rolling a specified number on a D20. Z is either a Sequencer animation, or a Macro.

These values are set from the module settings menu - bear in mind that if you are using a webm animation, the location is calculated based on the ./data path. This module also depends on Sequencer.

Notes

My development knowledge is limited (especially in js), so this was largely possible thanks to ChatGPT and Youtube. I've not extensively tested this - so if you hit any issues, please do let me know and I'll try to get them resolved.

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