module

Charlemos Camera Layout

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Latest version3.2.0
Minimum Core
Compatible Core
File size0 B
Last updated1 month ago
Created6 months ago
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Languages English
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Galego
Systems All systems
Project source Project URL
License License URL

Charlemos Camera Layout

FoundryVTT module for advanced A/V camera styling with scene-scoped camera profiles.

Current capabilities

  • Scene-scoped camera control mode: native or module
  • Absolute and relative camera layouts with persisted top, left, width, height, target, placement and gap
  • Scene layout presets: dynamic grid, narrative presets, responsive or fixed units
  • Per-player camera overlay with URL/path + file picker
  • Overlay controls: opacity, move, scale, rotate, fit mode, anchor, tint, blend mode
  • Video effects: transform, filter, clip-path, border radius
  • Camera crop masks (top/right/bottom/left)
  • Name styles: source, color, font family (Foundry fonts), position, alignment, weight and italic
  • Reusable scene profile macros that apply to the active scene
  • Offline-player editing support
  • Explicit legacy import action to copy old global layouts into the current scene
  • JSON config export/import
  • Runtime renderer diagnostics mode
 
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