Welcome one and all, to our very first Quick Tips! entry, generously submitted by corporat, one of the r/FoundryVTT Subreddit Moderators. With this series, we aim to bring you quick and easy ways to improve your games on Foundry in a way that can be applied to any game system you choose, though every now and then we might look at something a little more module or system specific.
Without further ado, I’ll pass you over to the submission from corporat!
A Goblin For Every Mood
This tip comes to me via Unsoluble, one of the Foundry Discord moderators, who is also one of the most helpful people answering questions on Reddit. With this handy trick, each time you drag a new Goblin into your scene, Foundry will randomly pick from an image in your Goblins folder!
You may have discovered a checkbox labelled Randomize Wildcard Images in the Prototype Token pop-up menu. When you click on it and save, it doesn’t seem to do anything! That’s because it requires a little extra work (with a big payoff).
You can find the Prototype Token pop-up in the top right of your actor’s sheet!
If you don’t already have a “Goblins” folder, first arrange to get one. There are several artists making variations on the same token artwork specifically to help virtual tabletop users add variety to their games. All the token images representing the same Actor (the same “statblock” for goblins and other baddies) should share a folder somewhere inside your Data folder.
When you return to Foundry VTT, change your Token Image Path to the Goblins folder, but end it with an asterisk. If you add custom folders to organize your tokens by type, it might look like this:
Now all you have to do is enable Randomize Wildcard Images and test it by dragging a hundred goblins onto your peaceful farmland village!
Set your image path to the correct folder, ending with an asterisk!
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