Interview

Foundry VTT versions name change: Why and what you need to know.

The next version, named "version 9", takes the side of a simplified naming convention and aims to make everyone agree: the community of developers, users, and Foundry Gaming themselves. Let's see what...

Community Spotlight #6: Cody from Foundry Gaming and Iron Moose Development

Today we talk with Cody (aka CSwendrowski), to hear about his perspective now that he works directly for Foundry Gaming, and take a sneak peek at the direction the team is going with the upcoming Vers...

Community Spotlight #5: Level up your game with Beneos Battlemaps and Tokens

For this edition of Community Spotlight, we talk animated maps and tokens with Ben, the creator of Beneos Battlemaps and Beneos Tokens. Just another skeleton? I think not. You can check out Ben’s crea...

Community Spotlight #4: Moulinette is trying to change the game

An Interview with Sven Werlen, aka Dorgendubal, creator of Moulinette. This article is paired with an AMA (Ask Me Anything) at the Foundry Reddit. Questions for Dorgendubal? Find the AMA link *HERE* M...

Community Spotlight #3 – Let’s Talk About Maps with Baileywiki!

Our third edition of Community Spotlight highlights Baileywiki, one of our most popular and prolific mapmakers. Baileywiki is known for high quality maps as well as his use of Foundry modules to enhan...

Community Spotlight #2 – KaKaRoTo

An interview with KaKaRoTo, creator of The Forge, a Foundry hosting service, as well as many of Foundry's most popular modules.

Community Spotlight #1 – We Talk Isometric Play with Grape_Juice

Today we sit down for a chat with Grape_Juice, the creator of Grape Juice Isometrics module. He is also responsible for other useful modules like MiniMap and Fantasy Grounds Converter, as well as the ...