module

Looter

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Installs
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Latest version0.4.1
Minimum Core14
Compatible Core14.359
Last updated4 months ago
Created5 months ago
Authors
Languages English
Systems Dnd5e
Project source Project URL

Looter

Looter is a Foundry VTT module for D&D 5e (2024) that automates post-combat rewards using customizable, DMG-style treasure tables.

It replaces manual loot tracking with a fast, visual workflow that lets GMs roll, review, and distribute rewards in seconds.


Features

Automatic Post-Combat Rewards

  • Detects when combat ends
  • Gathers defeated enemies
  • Rolls loot based on configured treasure types and CR
  • Opens a reward distribution UI automatically

DMG-Style Treasure System

  • Supports treasure types like:
    • Arcana
    • Armaments
    • Individual
    • Any
    • None
    • Custom
  • Rolls from customizable RollTables
  • Uses CR tiers (0–4, 5–10, 11–16, 17+)

Monster Registry

  • Define loot behavior per creature:
    • Name
    • CR
    • XP
    • Treasure Types (multi-select)
  • Drag-and-drop NPCs from the Actor Directory to auto-import

Treasure Profiles

  • Configure how each treasure type behaves:
    • Currency formulas (e.g., 6d6*10)
    • Linked RollTables (via picker tool)
    • Number of rolls (supports dice like 1d4)
  • Fully editable by the GM

RollTable Picker

  • Drag a RollTable into the Item Table field
  • Works with world RollTables and RollTable compendiums
  • No manual typing or picker dialog

Loot Distribution UI

  • Clean 3-column layout:
    • Enemies
    • Players
    • Loot
  • Drag-and-drop items to assign loot
  • Remove items from players back to the loot pool
  • Supports compendium-backed items with full data and icons

Currency Support

  • Rolls currency using dice formulas
  • Aggregates totals across all defeated enemies

Requirements for v0.4.1

  • Foundry VTT: v14.359
  • System: D&D 5e v5.3.0

Installation

Manual Install

  1. Download the latest release .zip
  2. Extract into: FoundryVTT/Data/modules/looter
  3. Restart Foundry
  4. Enable Looter in your world

Usage

1. Configure Monsters

Open Looter → Monster Registry

  • Add monsters manually or drag NPCs in
  • Assign CR, XP, and Treasure Types

2. Configure Treasure Profiles

Open Looter → Treasure Profiles

  • Define currency formulas
  • Drag world or compendium RollTables into the Item Table field
  • Set how many times tables roll

3. Run Combat

  • End combat as normal
  • Looter automatically opens the rewards UI

4. Distribute Loot

  • Drag items to players
  • Adjust as needed
  • Apply rewards

Example

A Mage (CR 6) with:

  • Treasure Types: Arcana, Individual

Looter will:

  • Roll:
  • Arcana 5–10
  • Individual 5–10
  • Combine results
  • Display them in the loot UI
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