| Latest version | 14.361.1 |
|---|---|
| Minimum Core | 13 |
| Compatible Core | 14.361 |
| File size | 24.05 KB |
| Last updated | 5 months ago |
| Created | 10 months ago |
| Authors |
|
| Languages |
English |
| Systems | All systems |
| Project source | Project URL |
| Report bugs | Bug tracker URL |
| Read-me | Readme URL |
| Changelog | Changelog URL |
| License | License URL |
A module for Foundry VTT that allows grouping combatants in initiative by custom rules, or disabling grouping entirely.
Foundry (since v13) groups combatants automatically if they share the same base actor, disposition and initiative value. This module allows more control over the grouping.
This has been written with D&D 5e in mind; it should™ work on other systems, but there are no special considerations made for them. If you are playing a different system, please file an issue for anything that is not working as intended or submit a pull request directly.
Default: Use the system’s default grouping.None: Do not group combatants. This is a visual change only, and currently only works with the D&D 5e system.Actor: Group combatants by base actor and roll initiative only once. Actors still need to share the same disposition to be grouped.In None Group Mode, the module hooks into the D&D 5e system’s method for figuring out a combatant’s grouping key. Actors with the same grouping key are combined into groups. In this mode, it is overridden to always return null.
In Actor Group Mode, the module creates combatant groups from actors that share the same disposition and base actor. Yoinked from Kaelad who knows more JS than me (which is not hard).
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: custom-group-initiative or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.