| Latest version | 2.0.14 |
|---|---|
| Minimum Core | 12 |
| Compatible Core | 13 |
| Last updated | 6 months ago |
| Created | 1 year ago |
| Authors |
|
| Languages |
English |
| Systems | All systems |
| Project source | Project URL |
| Read-me | Readme URL |
| License | License URL |
Battle Transitions gives you the tools to build your own dynamic scene transitions like you might see in your favorite JRPG-style game.
Transition sequences can be triggered via macro, or preconfigured on individual scenes to be activated either in the context menu of the navigation bar, or automatically any time the scene is activated.
Documentation and information on use can be found in the github repository's wiki:
https://github.com/Unarekin/FoundryVTT-Battle-Transitions/wiki
A list of currently supported transition types with simple examples of their use can also be found in the wiki:
https://github.com/Unarekin/FoundryVTT-Battle-Transitions/wiki/Examples
If you want to really embrace the console RPG feel, consider these other modules also by yours truly:
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: battle-transitions or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.