module

Video Game Music

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Latest version0.2.1
Minimum Core10.277
Compatible Core10
File size20.18 KB
Last updated3 months ago
Created1 year ago
Authors
Languages English
Systems All systems
Dependencies libWrapper
Project source Project URL
License License URL

Video Game Music

Adds music playing powers to FoundryVTT like it's a gosh-darn video game.

Once music managed by this module is playing again after being interupted (by combat, for example), it will resume at its last position.

Usage
Adding battle music to actors

For actors, their music is located on their titlebars.

Clicking this should open the following window:

Drag and drop a playlist from the sidebar to the Combat field, and it should now should something like the following:

Optionally, select a specific track for the playlist to start.

Adding music to scenes

For scenes, their music is located within the following section:

Clicking this button should open the following window:

To add a playlist, drag one from the sidebar onto the appropriate field.

'Zone' music will play while this scene is active. 'Battle' music will play during combat within this scene, and as long as there's no actor with their own battle music participating in combat (though this could partially be changed within the module configuration).

Temporarily supressing music

Area music and combat music can be supressed individually by using the following buttons on the sidebar panel:

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