|File size||23.05 KB|
|Last updated||3 weeks ago|
|Created||10 months ago|
|Project source||Project URL|
Adds music playing powers to FoundryVTT like it's a gosh-darn video game.
Once music managed by this module is playing again after being interupted (by combat, for example), it will resume at its last position.
For actors, their music is located on their titlebars.
Clicking this should open the following window:
Drag and drop a playlist from the sidebar to the Combat field, and it should now should something like the following:
Optionally, select a specific track for the playlist to start.
For scenes, their music is located within the following section:
Clicking this button should open the following window:
To add a playlist, drag one from the sidebar onto the appropriate field.
'Zone' music will play while this scene is active. 'Battle' music will play during combat within this scene, and as long as there's no actor with their own battle music participating in combat (though this could partially be changed within the module configuration).
Area music and combat music can be supressed individually by using the following buttons on the sidebar panel:
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: vgmusic or copy its manifest URL:
And paste it to the input box at the bottom of your window.
You can install this package directly to your Forge account.
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