module
Premium content

Pathfinder® for Savage Worlds Guide to Varisia

Endorsements
0
Comments
0
Latest version1.0.0
Minimum Core11
Compatible Core11
Last updated2 weeks ago
Created2 weeks ago
Authors
Languages
Systems Swade
Project source Project URL
Report bugs Bug tracker URL
Changelog Changelog URL

Pathfinder® for Savage Worlds: Guide to Varisia

A companion for use with the Rise of the Runelords Adventure Path.

Those who head north from Magnimar along the rocky coastline quickly find themselves in a peculiar country. Fog drapes the rolling landscape, floating spectrally along damp and lonely moors. Small woodlands grace the region, their tangled depths redolent of nettles and pepperwood and pine sap. Further inland, river valleys lined by majestic redwoods wind between ragged tors and limestone escarpments. The region’s vastness and sense of isolation have earned it its local name—the Lost Coast.  

This module requires the Pathfinder® for Savage Worlds Core Rules Module and is designed to work with the Rise of the Runelords Adventure Path

The Foundry module contians: 

  • 15 actors with portrait/token artwork.
  • 1 rumor rolltable.
  • The original book in stylized journals

This module details the towns and settlements of the Varisian coast that held the key to unlocking the secrets of the Rise of the Runelords campaign. Magnimar, Turtleback Ferry, Xin-Shalast, and the town where it all begins, Sandpoint.  

Subscribe
Notify of
0 Comments
Inline Feedbacks
View all comments
0
Would love your thoughts, please comment.x
()
x