Latest version | 5.0.0 |
---|---|
Minimum Core | 12 |
Compatible Core | 12 |
Last updated | 1 month ago |
Created | 2 years ago |
Authors |
|
Languages |
English French Português Brasileiro Русский |
Systems |
Dnd4e Dnd5e Pf1 |
Project source | Project URL |
Report bugs | Bug tracker URL |
Read-me | Readme URL |
Changelog | Changelog URL |
License | License URL |
A module that adds perception vs stealth testing to Foundry's visibility tests. It filters out any objects with the Hidden condition if the viewing Perception value fails to beat the object's Stealth value.
The last stealth and perception rolls for each token or actor is recorded (banked) and used to control token visibility on the canvas. The roll results are displayed in the token HUD for GMs to see as token buttons with an input box on the bottom: perception is on the left, stealth is on the right. Changing the values in these input boxes will alter the stored results for any future visibility tests while that roll remains active.
Perception banking has an overall token control Bank perception rolls which the GM uses to control when perception check banking is enabled. Toggling it off will also clear out all banked perception rolls for the current scene.
A game setting individually controls whether stealth or perception roll results are banked in the actor or token.
A GM can select which detection modes should be able to be affected by stealth checks. If the *Vision5e* module is active, the configuration table will include all of the additional detection modes that *Vision5e* provides.
The GM has options for allowing stealthy tokens to be seen by other tokens of the same disposition.
Doors can have a detection range that will hide the door control until the viewing token is within the given range. Doors can also have an optional stealth value; tokens with a sufficiently high perception effect will be able to see a hidden door if it beats that door's stealth.
THIS DOES NOT APPLY TO FOUNDRY'S SECRET DOORS!!! I tried and failed to to get the secret doors to play nice - it turns out to be way easier to conditionally hide a regular door from players than to conditionally show a secret door to them.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: stealthy or copy its manifest URL:
And paste it to the input box at the bottom of your window.
You can install this package directly to your Forge account.
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