module

Parallax Tiles

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Latest version0.1.4
Minimum Core11
Compatible Core12.327
File size0 B
Last updated2 weeks ago
Created1 month ago
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Description

Creates a perceived scenes of parallax and depth of motion to tiles, based on the retaliative position of the canvas view.

 

Mesh Parallax Mode

The tile mesh is moved relative to the game world. Assets used from Forgotten Adventures

 

 

Texture Parallax Mode

Where the tile mash stays static, and the textures UV coordinates are manipulated. In this example multiple tiles are stacked atop each other with different parallax factors set to create a sense of depth, along with the y-axis being locked. Texture used in this example where made by Vicente Nitti (@vnitti), and can be found here.

 

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