| Latest version | 0.1.6 |
|---|---|
| Minimum Core | 11 |
| Compatible Core | 13 |
| File size | 0 B |
| Last updated | 1 year ago |
| Created | 2 years ago |
| Authors |
|
| Languages |
|
| Systems | All systems |
| Project source | Project URL |
Creates a perceived scenes of parallax and depth of motion to tiles, based on the retaliative position of the canvas view.
The tile mesh is moved relative to the game world. Assets used from Forgotten Adventures
Where the tile mash stays static, and the textures UV coordinates are manipulated. In this example multiple tiles are stacked atop each other with different parallax factors set to create a sense of depth, along with the y-axis being locked. Texture used in this example where made by Vicente Nitti (@vnitti), and can be found here.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: parallax-tiles or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.