module

Monk's Combat Marker

Endorsements
1
Installs
11.71%
Comments
0
Latest version11.05
Minimum Core11
Compatible Core11
File size0 B
Last updated4 months ago
Created1 year ago
Authors
Languages Deutsch
English
Español
French
Italiano
Português (Brasil)
polski
日本語
简体中文
Systems All systems
Project source Project URL
Report bugs Bug tracker URL

Monk's Combat Marker

Display an animated disc behind the token to indicate the current combatant's turn. You can customise the animation, image that is display, size of the graphic, and speed of the animation.

Custom images

You can add a custom image for either friendly, or hostile combatants.  And individually set an image for each token. So if your players want their own design when it's their turn you can easily configure this.

Animations

You can have a different animation for friendly, or hostile combatants. With six different animation options.  Including no animation, in case you want to use a custom image that already includes an animation.

Clear after movement

If you feel like the indicator gets in the way and only serves a purpose to indicate the start of a turn, you can set it so that it disappears after a token has made a move.  That way the player has an indication that they have a turn, but aren't distracted by the indicator once they begin to take their turn.

Monk's Little Details

This feature was previously part of the Monk's Little Details module, but was split out so that the modules were easier to maintain and could concentrate on the function they did best.

Subscribe
Notify of
0 Comments
Inline Feedbacks
View all comments
0
Would love your thoughts, please comment.x
()
x