| Latest version | 0.1.0 |
|---|---|
| Minimum Core | 14 |
| Compatible Core | 14 |
| File size | 43.31 KB |
| Last updated | 11 hours ago |
| Created | 11 hours ago |
| Authors | |
| Languages |
English |
| Systems | All systems |
| Project source | Project URL |
| Read-me | Readme URL |
Mini Region Tweaks is now available for Foundry v14. This module expands multi-level scene setups with new Cut Hole region behaviour, granular line-of-sight surface occlusion, region-merging tools, and companion macros to speed up level prep.
Cuts the region’s shape out of level backgrounds, foregrounds, and tiles within its elevation range to reveal lower levels beneath.
Adds extra options when Occlusion is enabled on a Define Surface behaviour:
Right-click selected regions in the sidebar panel and choose Merge to copy their shapes into a new Merged Region on the current level. The original regions stay intact.
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Documentation: https://campaigncodex.wgtngm.com/mini-region-tweaks/
Join our Discord to see the work in progress and discover upcoming features.
Support the project on Patreon or Ko-fi, or see what else I have on the go.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: mini-region-tweaks or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.