module

Lichtgeschwindigkeit (Lightspeed)

Endorsements
6
Installs
4.76%
Comments
1
Latest version1.4.9
Minimum Core0.7.9
Compatible Core0.8.9
Last updated2 weeks ago
Created4 months ago
Authors
Languages
Systems All systems
Project source Project URL
Report bugs Bug tracker URL
Read-me Readme URL
Changelog Changelog URL

Lichtgeschwindigkeit improves the speed and accuracy of Foundrys lighting calculation. On the maps used for benchmarking, Lichtgeschwindigkeit is around 2x-3x faster than Foundrys native lighting calculation.

In addition the lighting calculation by Lichtgeschwindigkeit is incredibly precise, providing better lighting quality than Foundry does natively, especially on scenes with many walls. For easy comparison, the videos below compare a forest scene with some trees, with vision calculation performed by Lichtgeschwindigkeit and by different supported foundry versions. The lighting rendered by native foundry is flickery during animations, because the shadows vary in width between the frames. With Lichtgeschwindigkeit the shadows have exactly the width they should have and are animated very smoothly as a result.

 

Forest scene with Lichtgeschwindigkeit

Forest scene with Foundry 0.8.6

Forest scene with Foundry 0.7.10

 

Subscribe
Notify of
1 Comment
Inline Feedbacks
View all comments
TheOnlyCorwin
1 month ago

This seems to fix the wall bugs that pops up with too many wall segments from a distance in 8.x.x. Thanks!!

1
0
Would love your thoughts, please comment.x
()
x