| Latest version | 2.3.1 |
|---|---|
| Minimum Core | 13.341 |
| Compatible Core | 13.351 |
| Last updated | 3 months ago |
| Created | 4 years ago |
| Authors | |
| Languages |
English |
| Systems |
Lancer |
| Dependencies |
Sequencer Animated Spell Effects (Jack Kerouac) Animated Spell Effects: Cartoon (Jack Kerouac) Token Magic FX |
| Project source | Project URL |
Requires Sequencer, Socketlib and either the Free or Paid version of JB2A.
Once installed and activated, Lancer weapon FX should "just work" with all attack rolls and a few other events such as Tech Attacks. There are also manually triggered macros for explosion effects that could be used as is, or as a starting point for your own work.
The intended method to correctly trigger the weapon FX is to Target the intended recipient of your lead, lasers or plasma, Select the token firing said death stick, and roll the attack. (Now triggers even if you forget to select the token firing)
The module supports the following 1st party content.
The Long Rim, No Room for a Wallflower, Field Guide to the Karrakin Trade Baronies, Solstice Rain, Dustgrave, Siren's Song / Mountain's Remorse
3rd party content is not supported. If you would like your supplement supported, please DM Z3nner to discuss.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: lancer-weapon-fx or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.