|Last updated||2 weeks ago|
|Created||2 years ago|
国语 (Taiwanese Mandarin)
|Project source||Project URL|
|Report bugs||Bug tracker URL|
A simple module for showing estimated health level of an enemy on mouseover, similar to Baldur's Gate games. Comes with a wide array of options to customize its behavior.
Health Estimate supports over 40 different systems, plus a system-agnostic support. It's too many to be listed. Health Estimate should work with most systems as long as you set the Hit Points Attribute Data Path and Fraction Equation module settings to fit your game. If even then it won't work as expected, consider opening an issue on the module's repo.
This module does not do that, it normally only marks NPCs as dead if they were targetted by the Mark Dead keybind or macro.
Configure Controls > Health Estimate > Hide Estimates (or Hide Estimates and Names)
Selected tokens get their estimates hidden. Rerun the keybind on tokens to revert it.
Check out the "Behavior" and "Show Only on Combat" settings for more control over the estimates' behavior.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: healthEstimate or copy its manifest URL:
And paste it to the input box at the bottom of your window.
You can install this package directly to your Forge account.
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