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DMDave - Xorn Tunnels

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Last updated2 years ago
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Dungeons & Lairs #44: Xorn Tunnels

Need to set up a session and have little time? Drop this in for play at levels 8, 11, 14, or 17!

Xorn Tunnels is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 8, 11, 14, or 17. This module offers details for each level and makes adjustments accordingly. Flying high above the town of Darkwell is the castle of Tovin the Disfigured, kept aloft on caverns of enchanted bloodstone. Lately, a host of xorn have taken root in the caverns, drawn to the stone's magic. The characters must enter the bloodstone tunnels and remove the xorn threat before they consume it all and cause the island to fall onto Darkwell.

Welcome to The Flying Castle of Tovin the Disfigured

A few hundred feet above the gray pines of the Venomous Forest near the village of Darkwell hover the crumbling ruins of a flying castle. Once the home to Tovin the Disfigured, a crude mage of ill-repute, the old castle now hides all manner of creatures, dark and deadly. Venomous wyverns encircle the castle and the other flying islands surrounding it. Water weirds, mimics, and other magical monstrosities continue to ward off treasure hunters within the ruins themselves. In the castle's undercroft, a derelict vampire named Leandro the Wretched makes his lair. And in the castle mote's lowest levels, gem-hungry xorns swim through the unworked stone and soil, desperate for their next meal.

This adventure covers only one slice of Tovin's Flying Castle. Get the other adventures featuring this castle:

  • Dungeons & Lairs #41: Water Weird Ruins
  • Dungeons & Lairs #42: Wyvern Motes
  • Dungeons & Lairs #43: Vampire Undercroft

Features

As a DMDave adventure, you can expect the following features and benefits:

  • Original Artwork. DMDave-brand products include their own original artwork for you to enjoy.
  • Professional Cartography. DMDave designed the map for Tovin's Flying Castle with Forgotten Adventures assets. Enjoy the clean lines and interesting designs of this map.
  • Endless Customization Options. Thanks to their adaptable nature, the Dungeons & Lairs adventures can fit into any campaign setting.
  • Lighting and Vision. Experience all of the awesomeness that is Foundry VTT with fully realized walls and lighting.

Quick Guide

System: DnD 5E
Starting Level: 8, 11, 14, or 17
Length: One-Shot (1 session)
Installation: Module

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