| Latest version | 0.5.0 |
|---|---|
| Minimum Core | 0.6.4 |
| Compatible Core | 0.6.5 |
| File size | 0 B |
| Last updated | 6 years ago |
| Created | 6 years ago |
| Authors | |
| Languages |
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| Systems |
Dnd5e |
| Project source | Project URL |
| Read-me | Readme URL |
This module has been deprecated as it no longer works with the lighting changes in 0.7.x. I will be leaving the module active for those still on 0.6.x, but if you wish for a solution in 0.7.x, try Perfect Vision at https://foundryvtt.com/packages/perfect-vision/.
This module attempts to replicate dnd5e darkvision rules more accurately, leveraging the existing dim vision setting on tokens' vision tabs.
The default Foundry VTT behavior when dim vision is set does the following:
darkness within the dim vision radius as dim lightdim light within the dim vision radius as dim lightbright light within the dim vision radius as bright light
Darkvision rules as written for dnd5e actually increase each level of light below bright light by one step within the dim vision radius. The desired behavior is:
darkness within the dim vision radius as dim lightdim light within the dim vision radius as bright light bright light within the dim vision radius as bright light
An experimental grey-scale mode can now be accessed on a per-user basis in module settings. Enabling this setting will desaturate anything that a dim vision token would see in areas of darkness. This comes at a cost, however:
dim vision is selected and may cause performance issuesdim vision tokens like their personal space. Just zoom back out to see your token and the scene again.
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: darker-vision-for-5e or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.