module

Dynamic Active Effects

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22
Installs
32.97%
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0
Latest version0.8.80
Minimum Core0.8.4
Compatible Core9
File size490.76 KB
Last updated2 days ago
Created1 year ago
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Languages 日本語
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Systems Dnd5e
Sw5e
Dependencies libWrapper
socketlib
Project source Project URL
Report bugs Bug tracker URL

2021/May/24 releases now target 0.8.5+
0.2.63 (0.7.9 compatible) is available to install via the module.json from https://gitlab.com/tposney/dae/raw/079/package/module.json

You do not need to use DAE for most of the active effect funcitonality to work. You might choose to use it if you want one or more or of:

  • The ability to reference other fields in active effect calculations (core only allows numbers or strings)
  • The ability to change more fields on characters than default dnd5e allows
  •  

Help My DAE disappeared this is almost always because your dnd5e version is out of date. Update dnd5e.

DAE adds some features to core Active Effects.

  1. Transfer effects (item linked) are enabled/disbled by dnd5e without support from DAE
  2. The ability to reference actor data in effect value definitions. i.e. @abilities.dex.mod.
  3. An extended set of custom fields, like all of the traits.
  4. The ability to update derived fields.
  5. A slightly extended active effect editor that provides a list of valid fields, a drop down list of options and drop down lists for restricted fields

Do read the reamd.md on the gitlab, it has lots of information and some of it might not make you more confused.

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