| Latest version | 1.3.5 |
|---|---|
| Minimum Core | 0.7.0 |
| Compatible Core | 0.7.9 |
| File size | 0 B |
| Last updated | 5 years ago |
| Created | 5 years ago |
| Authors | |
| Languages |
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| Systems | All systems |
| Project source | Project URL |
Create Blades in the Dark-esque progress clocks. Supports both ad hoc Tile Clocks for use in a single scene and long-lasting Actor Clocks.

Clock Actors live in your Actors tab (and can be dragged onto a scene as a token). To get started, create a new NPC actor and select the "dnd5e.ClockSheet" sheet. You'll probably still see the mystery man character artwork; change a clock setting (such as theme or size) or hit the Reset button (between the plus/minus buttons) to generate the correct clock artwork.

Clock Tiles are useful for quick, disposable clocks you'd like to drop onto the scene but don't plan to keep around for long. Click the new Clock button in the Tiles toolbar and a new clock will be dropped into the middle of your scene (you may need to scroll to see it). When you select and right-click the clock you'll see a new set of controls on the left that let you switch the clock's theme, cycle through clock sizes, and increment/decrement progress on the clock.

Clock artwork by Tim Denee (@dog_blink).
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: clocks or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.