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DMDave - Aboleth Cave

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Latest version1.0.1
Minimum Core0.6.6
Compatible Core0.8.8
Last updated2 months ago
Created5 months ago
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Systems Dnd5e
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Dungeons & Lairs #7: Aboleth Cave

Need to set up a session and have little time? Drop this in for play at levels 11, 14, 17, or 20!

Aboleth Cave is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 11, 14, 17, or 20. This addon offers details for each level and makes adjustments accordingly. The adventures must go toe-to-toe with a diabolical aboleth, an ancient, aquatic creature of formidable alien intelligence. Not only will the creature challenge their fighting skills, but their sanity, too.

As a plug-in adventure, the adventure content serves as drop-in material for game masters who wish to add a small dungeon to a preexisting campaign or need a side quest. If you need a hook for this adventure or already have a similar hook, the included Aboleth Cave Hooks table offers details for introducing this adventure to your players.

Features

As a DMDave adventure, you can expect the following features and benefits:

  • Original Artwork. DMDave-brand products include their own original artwork for you to enjoy, including high-quality tokens from Paper Forge and Fat Goblin Games.
  • Professional Cartography. Wizards of the Coast-pro Tim Hartin designed this amazing map for the Aboleth Cave. Enjoy the clean lines and interesting designs of this map.
  • Endless Customization Options. Thanks to their adaptable nature, the Dungeons & Lairs adventures can fit into any campaign setting.
  • Lighting and Vision. Experience all of the awesomeness that is Foundry VTT with fully realized walls, lighting, and NPC vision.

Quick Guide

System: D&D 5E
Starting Level: 11, 14, 17, or 20
Length: One-Shot (1-2 sessions)
Installation: Module

The easiest way to install the whole adventure is to click on one of its compendia and click "Yes" in the pop-out that asks you if you want to install the Aboleth Cave adventure. It will import everything contained within the adventure, and automatically link all actor tokens on a scene with their respective actor sheets.

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