| Latest version | 1.0.0 |
|---|---|
| Minimum Core | 13 |
| Compatible Core | 14 |
| Last updated | 2 months ago |
| Created | 2 months ago |
| Authors |
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| Languages |
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| Systems | All systems |
| Project source | Project URL |
Auto Combat AI is a module that fully automates an NPCs turn (hostile or Friendly) in FoundryVTT v13 & v14, for the D&D5e system, allowing GMs / DMs to focus on one or more specific NPCs to focus on, whilst letting the module controls the other smaller enemies.
On each NPC (their token, not actor sheet), the module handles:
All behavior can be changed via the settings, which are on a per-token basis, so you can change any and all behavior of the AI based on the specific token (or simply set a general baseline of settings for one token, and then duplicate that token so that all NPCs have the same settings).
To see the full system breakdown and specifications, see the Technical Design Document (TDD) linked here: https://docs.google.com/document/d/1vvweEMDxzEXT4hvbztq1ueANC-u8hMRmjV9iMTZ-b6s/edit?usp=sharing
You can install this package directly to your Forge account.