| Latest version | 1.1.1 |
|---|---|
| Minimum Core | 13 |
| Compatible Core | 14 |
| File size | 4.96 MB |
| Last updated | 3 weeks ago |
| Created | 3 months ago |
| Authors |
|
| Languages |
English |
| Systems | All systems |
| Project source | Project URL |
| Report bugs | Bug tracker URL |
| Read-me | Readme URL |
| Changelog | Changelog URL |
| License | License URL |
Death Effects adds tools to configure animations to play on a token when it is defeated, meant to directly mimic the classic JRPG feel.
Automatically trigger death effect animations when:
Some reasonable defaults are configured for this automatic trigger that should be widely applicable for different game systems, and there are some specific integrations made for particular popular systems, to try and reduce the amount of work that may be required to configure this option.
The module uses a timeline editor to visualize and edit start time and duration for effects
See the wiki for more information

See the wiki for documentation and usage instructions.
If you want to really embrace the console RPG feel, consider these other modules also by yours truly:
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: death-effects or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.