| Latest version | 4.3.0 |
|---|---|
| Minimum Core | 12 |
| Compatible Core | 14 |
| Last updated | 5 days ago |
| Created | 6 months ago |
| Authors | |
| Languages |
English |
| Systems |
Dnd5e Pf2e Sfrpg Pf1 D35E Ose |
| Project source | Project URL |
| Report bugs | Bug tracker URL |
| Read-me | Readme URL |
Structured long and short rest phases.
I've always found rests to be great story moments, but at the table/in Foundry there are lots of requests and 'book keeping' which can be handed out to the players to 'self serve' which is why I made this module.
I've added all the things I would try to automate years ago using more primitive macros and bookkeeping but now presented in a UI and synced across GM and players.
Including things
Food, water management
Night time encounters/events and even 'disasters'
Introduced our own 'comfort' tiers to make thngs like bed rolls, tents and mess kits relevant mechanically
There are alot of settings and features, its grown much bigger then I though a rest module ever would so there are setting profiles to help choose what works for your table:
An important one for me from games of old is allowing players to 'detect' magic glows and self serve their own identification cycle which respite handles wihtout GM getting involved or having to 'nudge' the players
Night Events
These concepts I used for years, not every night time encoutner had to be a battle, lots of other things can happen, so I've added some of my own but you can make yours with your own jsons
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Part of the Ionrift Module Suite
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: ionrift-respite or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.