| Latest version | 14.0.1 |
|---|---|
| Minimum Core | 14 |
| Compatible Core | 14.363 |
| Last updated | 1 month ago |
| Created | 2 years ago |
| Authors |
|
| Languages |
English Italiano Português (Brasil) |
| Systems | All systems |
| Project source | Project URL |
| Read-me | Readme URL |
| License | License URL |
Terrain Mapper lets you define tiles and regions as solid objects. Tiles can be defined with an alpha threshold to accommodate holes. Regions can be defined as plateaus, ramps, or steps. Tokens moving in the scene will change elevation as they move on or off the tiles and regions.
Terrain mapper also provides some advanced region drawing tools: fill-by-grid, fill-by-line-of-sight, and fill-by-enclosed-walls.
This module intends to be system-neutral. I will endeavor to make this module compatible with other systems upon request (and to the extent possible).
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: terrainmapper or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.