| Latest version | 1.0.1 |
|---|---|
| Minimum Core | 0.8.2 |
| Compatible Core | 9 |
| Last updated | 4 years ago |
| Created | 4 years ago |
| Authors | |
| Languages |
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| Systems |
Dnd5e |
| Project source | Project URL |
By DMDave and Tom Cartos
Ninja Clan Hold is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 5, 8, 11, or 14. This module offers details for each level and makes adjustments accordingly. The characters must enter the Clan hold of a deadly gang of assassin ninjas.
As a plug-in adventure, the adventure content serves as drop-in material for game masters who wish to add a dungeon to a preexisting campaign or need a side quest. If you need a hook for this adventure or already have a similar hook, the included Ninja Clan Hold Hooks table offers details for introducing this adventure to your players.
As a DMDave adventure, you can expect the following features and benefits:
System: DnD 5E
Starting Level: 5, 8, 11, 14
Length: One-Shot (1-2 sessions)
Installation: Module
This package is only available through 'The Forge Marketplace'. Please check the download instructions on 'The Forge Marketplace'.
You can install this package directly to your Forge account.