| Latest version | 1.2.9 |
|---|---|
| Minimum Core | 0.6.0 |
| Compatible Core | 0.7.2 |
| Last updated | 6 years ago |
| Created | 6 years ago |
| Authors | |
| Languages |
English Spanish |
| Systems |
Swade |
| Project source | Project URL |
Copy + Paste SWADE Stat blocks to have them be turned into automatic entities. It'll try to go through your existing compendiums to find edges/hindrances/powers/items/etc to pull into the actor. If it cannot, it will try to create a new item and add it to the imports compendium.
By default it will search through all compendiums, for any compendiums you don't want it look through, toggle them off in module settings.
60% of the time it'll work every time. If you find a stat block that it doesn't import, reach out to me on discord or make an issue on github and i'll look into it. I only have RIFTS and Core rulebooks so only so much testing I can do.
Notes:
- Items with () in their names will break
- Special Abilities must be prefixed with '@' sign instead of the usual random non ascii character found in most books
To install this package, open your Foundry Setup screen and navigate to your Module tab and click the Install Module button.
From there, you can either search for the package unique name: fvtt-swade-stat-block-parser or copy its manifest URL:
And paste it to the input box at the bottom of your window.

You can install this package directly to your Forge account.