module
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Weapon Mastery Manager

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Latest version1.5.1
Minimum Core13
Compatible Core14
Last updated2 weeks ago
Created2 months ago
Authors
Languages English
Systems Dnd5e
Project source Project URL
Report bugs Bug tracker URL
Changelog Changelog URL

Weapon Mastery Manager

Weapon Mastery Manager

Assign 2024 weapon masteries from your inventory, swap them after a long rest, and resolve them on the attack. The module injects a mastery panel into the originating roll card (optional standalone follow-up) with native dnd5e Apply / Effects trays for targeting and Active Effects (Sap, Slow, Vex), plus saves, Graze damage, and extra-attack controls (Cleave, Nick). Hit and miss gate the right options.

Features

  • Inventory manager: toggle mastery on equipped and carried weapons (soft slot warnings, no hard locks)
  • Long-rest whisper to swap masteries; optional button in the Rest Recovery rest dialog
  • Injects into the attack / usage roll card (optional separate follow-up card)
  • Native Apply and Effects trays that track selected and targeted tokens
  • Active Effects for Sap, Slow, and Vex
  • Save, Graze damage, and extra-attack controls where the mastery needs them
  • Hit and miss gating for the right options
  • Works best with Ready Set Roll / RSReforged; stock dnd5e controls work without them
  • Rest Recovery recommended for rest prompts; works without it
  • Includes an in-game help journal

Compatibility

  • Foundry VTT v13-v14
  • dnd5e only

More TTRPG tools at jolly-rogenerator.app. Support development on Patreon.

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