module

Token Independence

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Latest version0.1.9
Minimum Core0.8.6
Compatible Core0.8.8
Last updated2 months ago
Created5 months ago
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This is a module that allows a Game Master to embed base actor data into a scene's flags, up to a fixed limit (1mb).  Once actor data is embedded into a scene's flags, the module is able to generate synthetic actors for the tokens in the scene, allowing the tokens to fully function, without needing an actor in the Actor's folder.

 

This allows:

  • a GM to prep scenes with tokens far in advance, store them in a compendium and never need to worry about missing actors in the actors folder when the scene is fetched for use.
  • a content creator to build complete encounters (scenes) which includes working tokens, for distribution (please respect Copyrights!!).
  • As a bonus, because I had to build a way to guesstimate how much data Token Independence is storing in a scene to establish a hard limit, the tool now shows how much data is embedded in a scene for every kind of entity (walls, lights, notes, sound, tokens, etc...)

 

The module has a functional UI to:

  • embed actors into a scene
  • delete embedded actors from a scene
  • Re-attach actors to broken tokens (tokens with null actors)
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