module

Savage Worlds Animated

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Latest version0.0.4
Minimum Core
Compatible Core
Last updated1 month ago
Created2 months ago
Authors
Languages English
Systems Swade
Project source Project URL

Overview

This module allows players to choose animations from the power/weapons/consumables sheets. It's designed to work with Savage Worlds only. I'm using scripts already created by EskieMoh@ and SWADE Immersive Macros.

How to change an animation

How to customise the animation

How to cast a power that uses a template

How to use power Shape Change

Supported Items

Powers

Arcane Protection(v1), Blind(v1), Bolt(v1), Burrow(v1), Burst(v1), Deflection(v1), Healing(v1), Fly(v1), Protection(v1), Shape Change(v1), Sound/Silence(v1)

Weapons

Bite(v1), Bow(v1), Carabine(v1), Claws(v1), Dagger(v1), Derringer(v1), Gatling(v1), Knife(v1), Laser(v1), Mace(v1), Monk Attack(v1), Pistol(v1), Rapier(v1), Revolver Single(v1), Revolver Double(v1), Rifle(v1), Scimitarra(v1), Scimitar(v1), Shotgun(v1), Spear(v1), Sword(v1), Warhammer(v1)

Consumables

Fly(v1), Healing(v1), Protection(v1), Speed(v1)

Dependencies

The packages below are mandatory

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