module

Savage Worlds Animated

Endorsements
0
Installs
0.34%
Comments
0
Latest version0.0.8
Minimum Core10
Compatible Core11.315
Last updated2 months ago
Created1 year ago
Authors
Languages English
Systems Swade
Project source Project URL
Report bugs Bug tracker URL

Overview

This module allows players to choose animations from the power/weapons/consumables sheets. It's designed to work with Savage Worlds only. I'm using scripts already created by EskieMoh@ and SWADE Immersive Macros.

How to change an animation

How to customise the animation

How to cast a power that uses a template

How to use power Shape Change

Supported Items

Powers
Aspect of the Rada Loa(v1), Arcane Protection(v1), Beast Friend(v1), Blind(v1), Bolt(v1), Burrow(v1), Burst(v1), Deflection(v1), Fury of the Petro Loa(v1), Healing(v1), Fly(v1), Protection(v1), Shape Change(v1), Sound/Silence(v1)
Weapons

Bite(v1), Bow(v1), Carabine(v1), Claws(v1), Dagger(v1), Derringer(v1), Gatling(v1), Knife(v1), Laser(v1), Mace(v1), Monk Attack(v1), Pistol(v1),

ProtonSteam(v1), Rapier(v1), Revolver Single(v1), Revolver Double(v1), Rifle(v1), Scimitarra(v1), Scimitar(v1), Shotgun(v1), Spear(v1), Sword(v1), Warhammer(v1)
Consumables

Fly(v1), Healing(v1), Protection(v1), Speed(v1)

Dependencies

The packages below are mandatory

Subscribe
Notify of
0 Comments
Inline Feedbacks
View all comments
0
Would love your thoughts, please comment.x
()
x